Nba 2k13 games
Westbrook is often open slipping backdoor as well after setting the screen. The options are Durant popping to the top of the key where he can shoot immediately or have the space to isolate. After Westbrook passes to Harden he runs to the right elbow area to set a pindown screen for Durant. Westbrook has the ball to start and waits for Harden to come off a double screen on the left side of the floor. the San Antonio Spurs in the Western Conference Finals and they killed them with it.
This is a set that the Thunder went to a ton vs. It needs to be tweaked as well so the first option of the play is Cook and it can be more easily called. This play is somewhat in the game but you can’t run it designed for Cook when Harden is in the game. Harden is money at making this pass and Cook loves the quick catch-and-shoot from the right corner. He receives a pick so that he can drive toward the left baseline but meanwhile another back screen is being set on the opposite end of the floor for Daequan Cook so he can flare to the opposite corner. It starts with Harden having the ball on the left side of the floor. This is another set play that we always see the Thunder run with their second unit. The different options from this set were pretty much impossible to pull off as well. This play was in NBA 2K12 only the way handoffs were in the game made it much less effective than real life. Harden can cut backdoor here, receive a handoff/screen and shoot the three or get the ball and run a pick-and-roll with Collison. Then it becomes a 2-man game between Harden and Collison where decision-making is crucial and that’s why it is so effective. Collison fades to the 3-point line after setting the screen and the point guard passes him the ball as Harden begins to move up toward Collison. The point guard will have the ball and receive a screen from Collison at the top of the key while Harden waits in the opposite corner. When James Harden and Nick Collison are in at the starts of the second and fourth quarters, they always run the same play at least a few times. This second option is kind of in the game but it needs to at least be tweaked some to be more like how the Thunder run it. The other option is Kevin Durant being one of the screeners, Westbrook goes off the other screener who then sets a downscreen for Durant to pop up to the 3-point line. He has a double come to him at the top of the key, goes to one side then the screener rolls, then he gets the other screen, comes to the middle of the floor and looks for his pull-up jumper. The first option is Russell Westbrook looking to score. They don’t run a ton of this in real life either but they do occasionally on some pretty important plays. The Thunder were one of the only teams in NBA 2K12 to not really have any double high screens in their playbook. Here are the top five Thunder plays that need to be in NBA 2K13 to make the game the best it can be.
And not every play was a perfect replica either. I could call the plays quickly on the fly, knew where everyone would be on the floor and it enhanced the gameplay like never before.īut not every play the Thunder ran in real life was represented in the game. Then last year in NBA 2K12 that expanded to where some players could have 20-30 different plays called for them in a single game.Īfter playing hundreds of games with the Oklahoma City Thunder, I had their playbook down pat. It began in NBA 2K11 when you could assign each player four different plays unique to them. The best way to reenact actual NBA game play is with the deep play calling system that NBA 2K has.